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The AIAS Game Maker's Notebook

Sep 19, 2018

Jason Rubin (Crash Bandicoot, Jak and Daxter) stops by to chat with Ted about founding Naughty Dog, leaving and returning to the industry, and the current state of VR.

Rubin is the VP of Content at Oculus. He is best known for the Crash Bandicoot and Jak and Daxter series.

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Aug 14, 2018

Ashraf Ismail (Assassin's Creed IV: Black Flag, Assassin's Creed Origins) sits down with Ted to talk about building large scale game systems, respecting cultures and history, the challenges of quest creation, and why it's important that games are worth their price.

Ismail is a game director at Ubisoft. He is best known...


Jul 18, 2018

Industry veteren Tim Schafer (Psychonauts, Grim Fandango) stops by to chat with Ted about creating new IP, humor in games, celebrity culture, crowdfunding games, and Double Fine's publishing efforts.

Schafer is a game designer and the founder of Double Fine Productions. He is best known for games like Full Throttle,...


Jul 11, 2018

A special episode with Artist and Into the Pixel winner, Romain Jouandeau of Sucker Punch Productions for his winning piece “Cove” from upcoming game Ghost of Tsushima. Bob Rafei of Big Red Button Entertainment chats with Jouandeau about his process as a concept artist, the impact of growing up by the sea, and...


Jul 3, 2018

Siobhan Reddy (LittleBigPlanet) sits down with Ted to talk about the upcoming game Dreams, the importance of community support, user-generated content, and the "glitter and doom" that comes with being a game developer.

Reddy is the co-founder and studio director of Media Molecule. The studio is best known for their...