Preview Mode Links will not work in preview mode

May 17, 2019

Industry legend Amy Hennig (Uncharted, Legacy of Kain) sits down with Ted to talk about coaching young developers, giving proper feedback, marrying narrative and design, and the evolution of development culture.

Hennig is a Creative Director & Writer. She is best known for her work on the Uncharted series.

For news and...


May 2, 2019

Robin Hunicke returns as guest host and sits down with Lucas Pope (Return of the Obra Dinn, Papers, Please). They discuss their start in games, formulating Papers, Please, the urge to continue learning, and how important relationships are when telling a story.

Pope is an American-born developer. He is best known for...


Apr 18, 2019

Ted Price and Shuhei Yoshida

Shuhei Yoshida joins Ted to talk about Sony's approach to new IP, his thoughts on VR, where the industry is heading, how players are evolving and what it means for developers.

Shuhei Yoshida is the President of Sony's Worldwide Studios for Sony Interactive Entertainment. The Worldwide Studios operation includes over...


Apr 4, 2019

At D.I.C.E. 2019, Robin Hunicke chats with Justin Ma (FTL: Faster Than Light, Into the Breach) about following up on a successful game, development hurdles, finding strength in uncertainty, and discovering success by creating the games they want to play.

Ma is a co-founder, artist, & designer at Subset Games. He is best...


Mar 14, 2019

To kick off season 2 of GMN, Ted sits down with Bryan Intihar (Spider-Man PS4) to talk about his journey from journalist to game developer, the challenges of working on an existing IP, and his perspective on what it takes to be a successful creative director.

Intihar is the Creative Director on Marvel's Spider-Man at...