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The AIAS Game Maker's Notebook

Mar 14, 2019

To kick off season 2 of GMN, Ted sits down with Bryan Intihar (Spider-Man PS4) to talk about his journey from journalist to game developer, the challenges of working on an existing IP, and his perspective on what it takes to be a successful creative director.

Intihar is the Creative Director on Marvel's Spider-Man at...


Dec 20, 2018

Vince Zampella (Call of Duty, Titanfall) stops by to chat with Ted about building successful companies, growing multiple teams, and making tough decisions in AAA development.

Zampella is the Founder and CEO of Respawn Entertainment. He is best known for creating the Call of Duty series.

For news and info on the...


Nov 28, 2018

Mike Bithell (Thomas Was Alone, Volume) joins guest host Robin Hunicke (Journey, Luna) to talk about team dynamics, developer career transitions, guide rails for young developers, and maintaining an online presence.

Bithell is the CEO and Founder of Bithell Games. He is best known for his work on Thomas Was Alone. 

For...


Oct 24, 2018

Kelly Wallick sits down with guest host Robin Hunicke (Journey, Luna) to chat about curating online marketplaces to attract new consumers, designing humane software, and their lasting friendship. 

Wallick is the CEO and Founder of Indie MEGABOOTH, dedicated to the display and promotion of indie games.  

For news and...


Oct 3, 2018

Jenova Chen (Journey, Flower) joins Ted on the show to talk about balancing creative risks, building a universally accepted game, interpreting test data like a doctor, and how thatgamecompany is just like a pirate ship.

Chen is the President & Creative Director at thatgamecompany. He is best known for his...