Sep 8, 2020
Robin Hunicke chats with game
developer Ben Wilson, about how he got
started creating video games as a hobby; finding creative partners
through game jams; communicating experiences through game design;
how to move the needle regarding representation as a single person;
learning to have uncomfortable conversations; and his talk
"Dyspraxis in Game
Design" at the Game Devs of Color
Expo.
Ben Wilson is a game developer
who has created several video games including Button Frenzy,
The Hypersonic Effect, Evader, Explode Mode, and TV Trouble with the
team at SUPERCORE Games. He is currently a
Creative Producer at Die Gute Fabrik. You
may follow him at www.zerofifty.one or on Twitter
@zerofiftyone_.
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