May 25, 2021
Robin Hunicke chats
with Chelsea Blasko about her long
and varied path towards the games industry, learning via trial by
fire at her first job in games, organic growth and diversity in
projects and partners to increase stability, finding the confidence
to make decisions, stepping out of the shadows into a
front-of-house leadership role, the importance of feedback and
support, and how culture and values can help a studio come
together.
Chelsea is the Co-CEO of Iron Galaxy Studios, who are best
known for developing Killer
Instinct, Divekick, and the
recently released Extinction. Additionally, Iron
Galaxy has helped studios finish and port titles, with over 60
games shipped worldwide.
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