Preview Mode Links will not work in preview mode

Aug 5, 2019

Kim Pallister, Chief Segment Architect for Gaming for Intel's Client Computing Group, stops by to chat with Ted about the obstacles and advancements in VR/AR, the shift to cloud storage, the impact of streaming culture on games, and AI's potential role in combating  online gaming toxicity.

Follow and share with us your thoughts on Twitter @Official_AIASFacebook or visit us at interactive.org. Email us at info@interactive.org.