Aug 24, 2020
Austin Wintory chats with Ilan Eshkeri, one half of the composing team behind the Playstation 4 summer hit, Ghost of Tsushima. Austin and Ilan discuss working with Sucker Punch, his prior work in games and feature films; working together with and learning from Michael Kamen; the distinction between craft and art;...
Aug 10, 2020
Robin Hunicke chats with Kim
Belair of Sweet Baby Inc. to
discuss how she got her start as a community developer for Ubisoft,
diversity as innovation, confronting pre-conceptions regarding your
game audience, and working together as a collaborative
Kim Belair is a writer, narrative designer, and the Co-founder...