May 31, 2021
Ted Price chats with Moon Studios founders Thomas Mahler and Gennadiy Korol. Together they
discuss the Ori series, Moon Studios' culture and approach around
remote development, creating a workplace of respectful honesty and
openness, and how to make a flat hierarchy work.
Thomas and Gennadiy are the
co-founders of
May 25, 2021
Robin Hunicke chats with Chelsea Blasko about her long and varied path towards the games industry, learning via trial by fire at her first job in games, organic growth and diversity in projects and partners to increase stability, finding the confidence to make decisions, stepping out of the shadows into a front-of-house...
May 17, 2021
Ted Price chats with David Cage about maintaining
balance at an independent studio while juggling multiple
responsibilities, his philosophy on writing and directing video
games, Quantic Dream's new publishing arm, and what they look for
when evaluating pitches from independent developers.
David Cage founded Quantic...
May 9, 2021
Ted Price chats with Jonathan Blow about the personal
nature of game development; the intricacies of puzzle design
and what it means to players; creating his own programming
language; ways the games industry can improve moving forward; and
what's next on the horizon for him and Thekla.
Jonathan Blow is an
independent...
May 3, 2021
Robin Hunicke chats with Dr. Mitu Khandaker about her journey around the world and into the games industry, finding her feet at teaching, building games from the ground up rooted in diverse cultural experiences, and about representation issues facing the games industry and ways to help financially support creators of...