Jun 28, 2021
Austin Wintory chats with Composer Brian D'Oliveira about his music "laboratory" and using its space as a tool for music creation, how he began his career as a composer and learned to have zero limitations, his unique improvisational approach to composing, creating the soundtrack of his childhood in Papo & YO, and...
Jun 21, 2021
Ted Price chats with Hazelight's Josef Fares about his move from
film directing to game development, their focus on delivering a
large amount of gameplay variety, their dedication to two-player
coop experiences, and the pros and cons of
replayability.
Josef Fares is the founder, writer,
and director of Hazelight...
Jun 14, 2021
Robin Hunicke chats with Arshea Bimal about her first big
break into games; the journey of a producer in the industry;
working on systems that help increase diversity and inclusion in
design; making sure everyone on the team has a voice; and what she
hopes to accomplish in the future.
Arshea is a producer at Funomena...
Jun 7, 2021
Austin Wintory chats with composer Lena Raine about starting her games career as a designer and not in music, the distinct lessons she learned from game design that helped her begin composing for games, stepping outside of games to release a personal solo album, how Celeste changed her career trajectory, and being...