May 9, 2021
Ted Price chats with Jonathan Blow about the personal
nature of game development; the intricacies of puzzle design
and what it means to players; creating his own programming
language; ways the games industry can improve moving forward; and
what's next on the horizon for him and Thekla.
Jonathan Blow is an independent...
May 3, 2021
Robin Hunicke chats with Dr. Mitu Khandaker about her journey around the world and into the games industry, finding her feet at teaching, building games from the ground up rooted in diverse cultural experiences, and about representation issues facing the games industry and ways to help financially support creators of...
Apr 28, 2021
Ted Price chats with Lorne Lanning about their long running Oddworld franchise; the distributed development the studio implemented to create the latest entry, how to retain and expand what fans loved about the previous adventures in the series, the importance of patient storytelling, the advantage of hiring generalists...
Apr 19, 2021
Robin Hunicke chats with Kimberly Voll about how her career in games began, her work on the player behavior team at Riot Games, what it means to design games to play well together, how to empower developers with the right tools and practices to improve player communities, how competitive high stakes moments affect how...
Apr 12, 2021
Ted Price chats with Naughty Dog's Evan Wells about his path towards
the games industry, Naughty Dog's early years, their studio
culture, thoughts on leadership and studio growth, their approach
to storytelling and how they've raised the stakes over the
Evan Wells is the Co-President of Naughty Dog, which has...