Mar 15, 2021
Ted Price chats with Jörg Neumann,
Head of Microsoft Flight Simulator. Together they discuss how Jörg
came to be involved with the Flight Simulator franchise, how the
team at Asobo Studio implemented Bing Maps into the sim and overcame
the massive amounts of data streaming it has to process, the
details behind Flight Simulator's procedural generation, adding
depth and detail to the world by increasing the project scope, and
how the audience for Flight Simulator stretches far and wide from
children to professional pilots.
Along with Microsoft Flight SImulator, Jörg Neumann is credited on several titles while at Microsoft Studios including games such as Alan Wake, Killer Instinct, Age of Empires, Quantum Break, and was a part of the design and development of Hololens.
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